Best New Games

Paperback
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Author: Dale LeFevre

ISBN-10: 0736036857

ISBN-13: 9780736036856

Category: Educational games

Since the early 1970s, proponents of the New Games movement have been using cooperative, interactive games to bring diverse groups of people together. In Best New Games, Dale Le Fevre shows you how to lead, develop, and adapt New Games for any group.\ This complete resource is the only book now available that presents New Games. New Games are for groups of all ages and abilities—and they're meant to be played just for fun. Developed during the Vietnam War era, New Games were created to...

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Best New Games is the only book available that presents New Games. These cooperative, interactive games are for groups of all ages and abilities-and they're meant to be played just for fun. Author Dale Le Fevre is a leading authority on New Games. In many of his workshops, traditionally adversarial groups have come together to play and have fun: Arabs and Israelis in the Middle East; Catholics and Protestants in Northern Ireland; mixed races in South Africa; and Serbs, Croats, and Muslims in Croatia and Serbia. In Best New Games, Le Fevre presents the most popular New Games (including many recently found games) from more than 25 years of presenting. This complete resource makes creating play sessions effortless. You'll find an easy-to-use Gamefinder that helps you quickly select the ideal game for your particular situation, plus tips to give you confidence and increase your effectiveness in leading the games. The author's stories of firsthand experiences demonstrate the impact that New Games can have in building cooperation, teamwork, and common understanding. Best New Games is a great resource for anyone involved with groups-at any level and in any setting. Use New Games to create opportunities for people of all ages and abilities to have fun together while being physically and mentally active.

Chapter 1. How To Use New Games Chapter 2. The Gamefinder and How To Use It Chapter 3. Low Activity Games Chapter 4. Low/Moderate Activity Games Chapter 5. Moderate Activity Games Chapter 6. High Activity Games Chapter 7. Trust Games