Byrne's Complete Book of Pool Shots: 350 Moves Every Player Should Know

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Author: Robert Byrne

ISBN-10: 0156027216

ISBN-13: 9780156027212

Category: Pool (Game) -> Handbooks and manuals

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Bestselling author, Hall-of-Famer, and master-teacher Robert Byrne is back with his most impressive effort yet: an exhaustive compendium of more than 350 pool shots that will take its place among the game's classic instructional books. Ranging from tickys to double-kisses and from jump shots to diamond systems, Byrne's Complete Book of Pool Shots takes players on an accelerated trip from pool kindergarten to graduate school. Most of Byrne's expertly diagrammed shots are not widely known and many are described here for the first time-in many cases, these are the secrets of a lifetime. Players of every skill level, including the most advanced, will find their game greatly strengthened by the clever moves Byrne has assembled. For twenty-five years, Byrne's New Standard Book has been "the definitive work on pool and billiards" (National Billiard Review). This new shot-by-shot reference will enable players to reach an even higher level. They'll have to read it before their opponents do.

Contents Acknowledgments xv Introduction xvii 1 Basics Getting Started Right 2 o The geometry of aiming 3 1 Follow and Draw 5 Sidespin 7 Safety Play 8 2 Cheating the pocket 11 3 Accuracy versus slop 12 4 Speed control-I 13 5 Speed control-II 14 6 Getting an angle 152 Fouls 7 Push-shot fouls 19 8 More push-shot fouls 20 9 Still more push-shot fouls 21 10 Shafted and fouled 22 11 A double-hit foul 23 12 Fair push shots 24 13 Two massé shots 25 14 How to spot a double hit 26 15 Two deceptive double-hit fouls 27 16 The grip-hand stop 28 17 Fair and foul-I 29 18 Fair and foul-II 30 19 The cut-shot foul 31 20 Avoiding a scratch-I 32 21 Avoiding a scratch-II 33 22 Foul to score 34 23 The impossible cut 35 24 Two optical illusion fouls 36 25 The lift-brush foul 373 Caroms 26 Solving and creating problems 41 27 Cluster busting 42 28 More cluster busting 43 29 A game winner 44 30 The distance factor 45 31 Two safety plays 46 32 Rail-first caroms 47 33 The tangent line 48 34 The three-ball carom 49 35 Push-throughs 50 36 The pull-back carom 51 37 Pull-back limits 524 Billiards 38 The kitchen carom 55 39 Billiard cluster-buster 56 40 Another billiard cluster-buster 57 41 Rail first to control the first ball 58 42 Rail first to control the cueball 59 43 The thick or thin choice 60 44 One rail to score 61 45 Cross-table shots 62 46 Up and down 63 47 Two-rail diagonal 64 48 Second-ball position 65 49 Length of table position 66 50 Side pocket position 67 51 Zigzag 68 52 Three rails in the side 69 53 Standard three-cushion bank 70 54 Long angle, three cushions 71 55 Four rails 72 56 Four rails with draw 73 57 Four-rail breakout 74 58 Another four-railer 75 59 Standard five-railer 76 60 Second-ball position, outside 77 61 Second-ball position, inside 785 Throw 62 Frozen cueball basics 81 63 Combination basics 82 64 Four applications 83 65 The roll-off shot 84 66 Cut-shot throw 85 67 Frozen rail combos 86 68 Two crucial shots 87 69 Minimizing drift 88 70 Two throw banks 89 71 Two puzzles 906 Sidespin 72 Sidespin limits 93 73 Double the rail 94 74 Doubling the long way 95 75 Doubling for position 96 76 Sidespin effects 97 77 Doubling limits 98 78 The "impossible" position shot 99 79 Inside and outside sidespin 100 80 A rail-shot trick 1017 Topspin 81 Topspin limit 105 82 Fair and foul follows 106 83 Cheating the pocket 107 84 Speed control 108 85 Second-ball follow 109 86 Third-ball follow 110 87 Frozen surprise 111 88 Clearance follow 112 89 Rail curve 113 90 Phelan's follow 114 91 McCleery's creep 115 92 Cut-shot follow 116 93 Applying the curve 117 94 Heavy follow action 118 95 A treacherous shot 119 96 Thick or thin? 120 97 Small-gap follow 121 98 Massé follow and draw 122 99 Phelan off a ball 123 100 Cross-table dive 1248 Backspin 101 Backspin limit 127 102 Two for starters 128 103 Three practice draws 129 104 Two more tests 130 105 Stun and draw 131 106 Spot-shot flexibility 132 107 The curve-around draw 133 108 Second-ball draw 134 109 Frozen second-ball draw 135 110 Angled second-ball draw 136 111 The frozen push-through 137 112 Elevated draw 138 113 Frozen rail draw 139 114 Rail draw 140 115 Rail-draw practice shot 141 116 Thin-hit rail draw 142 117 Rail-first cross table 143 118 Rail-first up table 144 119 Rail first to frozen ball 145 120 Small-gap draw 146 121 Extreme small-gap draw 147 122 Jump draw 148 123 Second-ball draw 149 124 Deadball draw 150 125 Deadball safeties 1519 Stun 126 Stun practice 155 127 Rail-first stop 156 128 Second-ball stop 157 129 More stun practice 158 130 Still more practice 159 131 The right-angle principle 160 132 Tangent-line practice 161 133 Useful applications 162 134 Stun run-through for safety 163 135 Another safety play 164 136 An eighteen-foot safety 16510 Rail first 137 Rail-first option 169 138 Simple rail firsts 170 139 Rail-first follow 171 140 Rail-first flexibility 172 141 Standard four-rail pattern 173 142 Frozen rail-first 174 143 Two little-known patterns 175 144 Draw and follow 176 145 The basic principle 177 146 The impossible cut 178 147 Rail-first safety 179 148 Two rails first-I 180 149 Two rails first-II 181 150 Another rail-first safety 182 151 A second option 183 152 Rail-first stroke shot 184 153 Rail first to score 18511 Banks 154 Long and short 189 155 Slide and roll 190 156 The three-balls test 191 157 Transfer of spin-I 192 158 Transfer of spin-II 193 159 Maximum angle 194 160 Ball-induced spin 195 161 Triple banks 196 162 Double and triple 197 163 The long way 198 164 Kick-back strategy 199 165 A stop carom and a double bank 200 166 A moving carom and a kiss bank 201 167 Frozen kick back 202 168 Pocket-point escape 203 169 Time shot 20412 Side Pockets 170 Scoring and position 207 171 Two kiss-backs 208 172 Around-the-table kiss-back 209 173 Off the points 210 174 Avoiding scratches-I 211 175 Avoiding scratches-II 212 176 Avoiding scratches-III 213 177 Off the point to score 214 178 Two escapes 215 179 A pocket-point kick 216 180 Time shot 21713 Double kisses 181 Kiss-across subtleties 221 182 Kiss-across safety 222 183 Unfrozen double-kiss safety 223 184 Two-rail diagonal safety 224 185 Another two-rail kiss 225 186 Three cushions to score 226 187 Off the end rail 227 188 Kiss-back paths 228 189 Topspin curves 229 190 The sheepherder shot 230 191 Kiss-across surprise 231 192 Kiss forward 232 193 Diagonal kiss forward 233 194 The Hustler bank 23414 Tickys 195 The primary pattern 237 196 Variations 238 197 The follow ticky 239 198 Around the table 240 199 Two rails first 241 200 The draw ticky 242 201 Long diagonal draw 243 202 The "impossible" ticky 24415 Sink-ins 203 An easy one 247 204 An even easier one 248 205 The draw curve 249 206 First trick shot 250 207 Around the table 251 208 Simple safety 252 209 Sink in to score 253 210 The limiting position 254 211 Rail first 255 212 A great escape 256 213 Richie's shot 25716 Jumps 214 Easy and hard 261 215 Second-ball jump 262 216 Ball-rail jump 263 217 Easier and harder 264 218 The thin-hit jump 265 219 Falling off the ledge 266 220 The point jump and the jump draw 267 221 The frozen spot shot 268 222 Lots of luck 26917 Pocket points 223 Point the way 273 224 Kiss back off the point 274 225 A challenge shot 275 226 An accidental discovery 276 227 Escaping corner hooks 277 228 Two 2-point shots 278 229 A kiss-back dream bank 27918 Massés 230 The geometry of massé shots 283 231 Degrees of elevation 284 232 Two swerves 285 233 Three-step aiming 286 234 Three practice shots 287 235 Two practical massés 288 236 Inside forced massé 289 237 Outside forced massé 290 238 Reverse position 291 239 Swerve position 292 240 U-turn position 293 241 U-turn extended 294 242 Massé draw 295 243 Frozen massé 296 244 Frozen rail swerve 297 245 Kiss-back massé 298 246 The push curve 299 247 Backward position 30019 Systems 248 Around the table-I 304 249 Around the table-II 305 250 Around the table-III 306 251 Opposite three-I 307 252 Opposite three-II 308 253 Opposite three-III 309 254 End rail first-I 310 255 End rail first-II 311 256 End rail first-III 31220 Selected Secrets 257 English and distance 315 258 Two clearance shots 316 259 A clearance bank 317 260 Interference system 318 261 Aggressive defense-I 319 262 Aggressive defense-II 320 263 Defensive offense-I 321 264 Defensive offense-II 322 265 Winning options 323 266 A sneaky ploy 324 267 Safe or sorry 325 268 Choice of position 326 269 Creating a break ball 327 270 Insurance-I 328 271 Insurance-II 329 272 Run around or back around 330 273 Time shot-I 331 274 Time shot-II 332Appendix The Culture of the Game 333Index 353