Forgotten Realms: Promise of the Witch-King (Sellswords #2)

Mass Market Paperback
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Author: R. A. Salvatore

ISBN-10: 0786940735

ISBN-13: 9780786940738

Category: Forgotten Realms - Fiction

The book was hidden well.\ It’s pages promised the power of the Witch-King himself.\ And now that it’s been found, even the fact that it kills anyone foolish enough to crack its cover won’t stop people from fighting over it.\ Welcome to the Bloodstone Lands!\ Human assassin Artemis Entreri and his dark elf companion Jarlaxle have come to the demon-haunted wastelands of the frozen north at the request of their dragon patron. It doesn’t take long for them to find themselves caught in the middle...

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The book was hidden well.It’s pages promised the power of the Witch-King himself.And now that it’s been found, even the fact that it kills anyone foolish enough to crack its cover won’t stop people from fighting over it.Welcome to the Bloodstone Lands!Human assassin Artemis Entreri and his dark elf companion Jarlaxle have come to the demon-haunted wastelands of the frozen north at the request of their dragon patron. It doesn’t take long for them to find themselves caught in the middle of a struggle between powerful forces that would like nothing more than to see them both dead . . . or worse.But Entreri and Jarlaxle aren’t just any wandering sellswords, and the ancient evils and bitter blood-feuds of the wild Bloodstone Lands may have finally met their match.Publishers WeeklyJarlaxle Baenre, the drow elf, is once again on the trail to rollicking adventure in bestseller Salvatore's follow-up to Servant of the Shard (2000). At the behest of the dragon sisters Ilnezhara and Tazmikella, Jarlaxle and his assassin companion, Artemis Entreri, travel to far-off Vaasa in search of an unknown artifact belonging to the Witch-King Zhengyi. The intrepid pair infiltrate the Army of Bloodstone at the Vaasan Gate, becoming part of the elite group of seasoned fighters who defend the gate from goblins, ogres, bugbears and other monsters. Salvatore keeps the action hopping as the duo use every trick in their repertoire to achieve their goal-finding magical treasure hidden by the long-dead Witch-King. Lovers of all things elvish, especially those who like butt-kicking swordplay, dastardly intrigues and ingenious hocus-pocus, will relish this fantasy. 15-city author tour. (One-day laydown Oct. 25) Copyright 2005 Reed Business Information.

\ From Barnes & NobleThe Barnes & Noble Review\ Jarlaxle Baenre is a conniving dark elf with more tricks up his sleeve than a roomful of magicians; Artemis Entreri, an ill-tempered human assassin wielding a vampiric sword, is his unlikely companion. In R. A. Salvatore's Promise of the Witch-King -- a stand-alone novel that is also part of the Sellswords saga -- the two mercenaries travel to the wild lands of Bloodstone in search of tomes of unspeakable power supposedly created by Zhengyi, a legendary witch-king whose knowledge of the arcane was unsurpassed. With the help of a small group of battle-hardened warriors and wizards, the dysfunctional duo find what they seek -- unfortunately, the artifacts are hidden away in massive dark towers and guarded by regenerating armies of golems, goblins, and gargoyles. But as Jarlaxle and Artemis fight their way into the evil construct -- side-by-side with a band of illustrious fighters who include a half-crazy dwarf, a beautiful paladin with royal ties, and a much-fêted knight -- they realize that they have overlooked other deadly foes: namely, betrayal and greed. \ \ Fans of the Forgotten Realms novel line (set in a domain encompassing more than 120 titles, it's arguably the most extensive fantasy saga in the history of the genre) will devour this one, arguably Salvatore's most proficient offering to date. Featuring a misfit cast of characters that are as wildly entertaining as they are extraordinary, breakneck-paced and tightly woven story lines, and adrenaline-fueled sword-wielding action in literally every single paragraph, this novel proves again why Salvatore is the supreme master of adventure fantasy. Paul Goat Allen\ \ \ \ \ Publishers WeeklyJarlaxle Baenre, the drow elf, is once again on the trail to rollicking adventure in bestseller Salvatore's follow-up to Servant of the Shard (2000). At the behest of the dragon sisters Ilnezhara and Tazmikella, Jarlaxle and his assassin companion, Artemis Entreri, travel to far-off Vaasa in search of an unknown artifact belonging to the Witch-King Zhengyi. The intrepid pair infiltrate the Army of Bloodstone at the Vaasan Gate, becoming part of the elite group of seasoned fighters who defend the gate from goblins, ogres, bugbears and other monsters. Salvatore keeps the action hopping as the duo use every trick in their repertoire to achieve their goal-finding magical treasure hidden by the long-dead Witch-King. Lovers of all things elvish, especially those who like butt-kicking swordplay, dastardly intrigues and ingenious hocus-pocus, will relish this fantasy. 15-city author tour. (One-day laydown Oct. 25) Copyright 2005 Reed Business Information.\ \ \ Kirkus ReviewsDark elf Jarlaxle and human assassin Artemis Entreri are back with more inane banter and ostentatious swordplay in this sequel to Servant of the Shard (2000). Jarlaxle and Entreri are sent by their dragon masters to investigate a tower believed to be a construct of Zhengyi the Witch-King. In doing so, the duo destroy the tower and the magical tome that gave it birth. The dragons are not pleased, and send the pair to the wastelands of Vassa, where a new construct has been discovered, this one larger and more foreboding than the first. The two join with a diverse group of other adventurers-including the requisite turncoat-to storm the evil castle and destroy the source of its power. And if that sounds bland and bewildering . . . well, it is. The plot is a meandering mess strung together by numerous, lackluster battle sequences-plus clumsy prose and insufferable characters, all making for an adventure to miss. A formulaic, trite and derivative swords-and-sorcery fantasy that reads like a novelized Dungeons & Dragons adventure. First printing of 400,000; $500,000 ad/promo\ \