Fundamentals of Computer Graphics, Third Edition

Hardcover
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Author: Taylor and Francis

ISBN-10: 1568814690

ISBN-13: 9781568814698

Category: Computer Graphics - General & Miscellaneous

With contributions by Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter Willemsen, Brian Wyvill.\ The third edition of this widely adopted text gives students a comprehensive, fundamental introduction to computer graphics. The authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the...

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Extensively beta-tested in classrooms worldwide, this modern, comprehensive introduction to computer graphics is setting the standard in teaching. It presents the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code. Extensive exercises and references for further reading enhance each chapter.

1Introduction12Miscellaneous math153Raster algorithms514Signal processing715Linear algebra1196Transformation matrices1357Viewing1598Hidden surface elimination1779Surface shading19110Ray tracing20111Texture mapping23912A full graphics pipeline25913Data structures for graphics26914Sampling27915Curves30116Computer animation34717Using graphics hardware37918Building interactive graphics applications40119Light45120Color46521Visual perception47722Tone reproduction52123Global illumination54724Reflection models56125Image-based rendering57726Visualization583