Games and Simulations in Online Learning: Research and Development Frameworks

Hardcover
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Author: Gibson

ISBN-10: 1599043041

ISBN-13: 9781599043043

Category: Computers & Technology in Education

Nearly all early learning happens during play, and new technology has added video games to the list of ways children learn interaction and new concepts. Although video games are everywhere - on Web sites, in stores, streamed to the desktop, on television - they are absent from the classroom. Computer-based simulations, a form of computer games, have begun to appear, but they are not as wide-spread as email, discussion threads, and blogs.\ Games and Simulations in Online Learning: Research and...

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Nearly all early learning happens during play, and new technology has added video games to the list of ways children learn interaction and new concepts. Although video games are everywhere ... on Web sites, in stores, streamed to the desktop, on television, and more.