Introducing Maya 2011

Paperback
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Author: Dariush Derakhshani

ISBN-10: 0470502169

ISBN-13: 9780470502167

Category: 3D Computer Graphics

A practical, step-by-step guide to Maya 2011\ Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and...

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Enter A New Dimension With Maya 2011 Maya 3D animation and effects software is a top choice for film and video creators, game artists, and 3D design professionals. Now you can learn to build and animate your own digital models and scenes, and begin developing professional-level Maya skills, with Introducing Maya 2011. A perennial favorite and bestseller, this latest edition is the ideal introduction to 3D and Maya. Starting with the basics, the book builds from the ground up, combining straightforward text with fun and practical examples to make it easy to learn Maya's core tools. Follow clear-cut, step-by-step lessons while you learn by doing, using a wealth of hands-on files provided on the CD. You'll also find striking examples from talented Maya users to inspire you.Learn the core concepts of CG and working in 3DGet a fast but thorough primer on Maya 2011's user interfaceJump right in and build a simple animation of the planets in the solar systemExplore the basics of NURBS and subdivision surfaces modelingGet lots of experience with polygonal modeling by creating a human hand, a decorative box, and a steam locomotiveLearn how to use photo-real textures on models for stunning resultsRig for animation and learn automation, kinematics, constraints, and moreMaster sophisticated HDRI lighting, mental ray rendering, dynamics, and effects techniques The enclosed CD features images, movies, and scene files that let you view material from the book. The support files will enable you to complete all of the tutorials.

1. Introduction to Computer Graphics and 3D. 2. Jumping In Headfirst, With Both Feet. 3. The Maya 2011 Interface. 4. Beginning Polygonal Modeling. 5. Modeling With Nurbs, Subdivisions, and Deformers. 6. Practical Experience. 7. Maya Shading and Texturing. 8. Introduction to Animation. 9. More Animation! 10. Maya Lighting. 11. Maya Rendering. 12. Maya Dynamics and Effects.