Learning Autodesk 3ds Max 2010 Foundation for Games

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Author: Autodesk

ISBN-10: 0240811941

ISBN-13: 9780240811949

Category: Graphics Applications & Software

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Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios. The DVD will include: bonus short films, demos, hotkey reference, free models from turbosquid, a $160 value.* Only 3ds max book to market with authoritative content approved by Autodesk - Full 4-color treatment.* Autodesk Official Training Courseware—co-published with Autodesk* Project-driven format emphasizes core skills along with software training* Valuable DVD including bonus short films, demos, hotkey reference, free models from turbosquid (value $160).

Project 01Lesson 01 Introduction to Modeling for Games 13Lesson 02 Interface and UI 21Lesson 03 Primitives 43Lesson 04 Modifiers, Layers, Copies, Instances and References 71Lesson 05 Editable Polygon Objects 97Lesson 06 Materials and Texture Maps 123Project 02Lesson 07 Using 2D Concepts 141Lesson 08 Polygonal Modeling for Games 155Lesson 09 UVW Unwrapping 181Lesson 10 Texturing Your First Prop 203Lesson 11 Animation Basics 215Project 03Lesson 12 Environment Planning and Organization 259Lesson 13 Modeling a Game Environment 269Lesson 14 Unwrapping and Texture Maps 291Lesson 15 The Camera 307Lesson 16 Introduction to Lighting and FX 315Lesson 17 Rendering 325Image Gallery 224Professional Interviews 332