This text teaches readers object-oriented systems analysis and design in a highly practical and accessible way.
KEY BENEFIT: This text teaches students object-oriented systems analysis and design in a highly practical and accessible way.KEY TOPICS: Information systems, information technology, the concept of “applications,” information systems as products, the enterprise of software development, and infrastructural information systems.For business professionals who would like a firm grounding in object-oriented systems and theory.
I. THE FOUNDATIONS.1. Information Systems.2. The Concept of Object Orientation.3. Methodology.II. OBJECT-ORIENTED ANALYSIS.4. Gathering Requirements5. Domain Analysis6. Behavioral Modeling I — Use Cases: The Basics7. Behavioral Modeling II — Developing Use Cases8. Structural Modeling9. Dynamic ModelingIII. OBJECT-ORIENTED DESIGN.10. The Design Challenge11. Application Design I — Flow & Control12. Application Design II — The User Interface13. Application Design III — Database & Persistence14. Patterns15. Components & Reuse16. Architecture17. Implementation