Stan Lee's How to Draw Comics: From the Legendary Creator of Spider-Man, The Incredible Hulk, Fantastic Four, X-Men, and Iron Man

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Author: Dynamic Forces, Inc.

ISBN-10: 0823000834

ISBN-13: 9780823000838

Category: General & Miscellaneous Art

In Stan Lee's How to Draw Comics, Stan Lee reveals his secrets for:\  \ * Costumes \ • Penciling, Inking & Coloring \ • Lettering & Word Balloons \ * Digital Advances \ • Perspective & Foreshortening \ • What Makes Great Action \ • Page & Panel Layout \ • Covers \ • Creating a Portfolio \ • Getting Work\ When it comes to comic books, one name says it all: Stan Lee. His characters are classics. His industry knowledge is vast. His creativity is boundless. And now, he’s...

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In Stan Lee's How to Draw Comics, Stan Lee sets out to teach everything he knows about drawing and comic book characters, The book focues primarily on action-adventure comics, but will touch upon other genres and styles, such as romance, humor, horror, and the widely influential manga style. From producing concepts and character sketches to laying out the final page of art, the man with no peer—Stan Lee—is the ultimae guide to the world of creating comics.Library JournalThe legendary Lee's career in comics goes back to 1940. He has created such classic characters as Spider-Man, the Incredible Hulk, Iron Man, Fantastic Four, Daredevil, and X-Men. Much has changed since Lee published How To Draw Comics the Marvel Way in 1978. Here, he includes chapters on creating comics with computer programs and online resources and how to get work in the 21st century. The book begins with a brief history of comics, then focuses on action-adventure style, romance, humor, horror, and Japanese manga. This is the one book anyone interested in drawing comics should own.

\ From Barnes & NobleAccording to ComicCon pundits, millions of Americans are drawing comics and cartoons. The specialties of these aspiring artists are various; everything from action adventure to romance to horror to humor to manga-influence adolescent dramas. Stan Lee's How to Draw Comics focuses on action adventure comics but is designed to enhance the talents of comic artists, fledgling or experienced, regardless of their preferred topic or approach. To enhance his message, the legendary superhero creator enlisted the help of other major comics artists including Jack Kirby, Neal Adams, Jonathan Lau, and Frank Cho. An interactive guide by the dean of comics artists.\ \ \ \ \ \ VOYA - Amy Pattee\ Fans of Stan Lee and the comics he inspired will be eager to examine this oversized publication. Although the title suggests a Christopher Hart—style instruction manual, Stan Lee's How to Draw Comics is more historical and technical and is illustrated with penciled, inked and finished layouts drawn by a number of artists. Beginning with a brief history of comics, Lee continues to discuss the materials and principles associated with drawing sequential art. Narrative text printed in a small font in three columns appears to provide an introduction to each chapter, the remainders of which are devoted to exhibition of examples that are described and explained in captions. The comparative lack of instruction (this is definitely not a Lee Ames "Draw 50" book) implies an audience of novice artists rather than complete newbies. The book's emphasis on the professional roles of the penciler, inker, letterer, and colorist further suggests an audience of readers interested in the artistic careers and opportunities afforded in the industry. Lee concludes his manual with a list of recommended reading, a very short and perfunctory list of suggested Web sites, and a list of schools offering instruction in sequential art. Comic book readers who are serious about the medium will find much to linger over in this new book by a comic book legend. Reviewer: Amy Pattee\ \ \ Library JournalThe legendary Lee's career in comics goes back to 1940. He has created such classic characters as Spider-Man, the Incredible Hulk, Iron Man, Fantastic Four, Daredevil, and X-Men. Much has changed since Lee published How To Draw Comics the Marvel Way in 1978. Here, he includes chapters on creating comics with computer programs and online resources and how to get work in the 21st century. The book begins with a brief history of comics, then focuses on action-adventure style, romance, humor, horror, and Japanese manga. This is the one book anyone interested in drawing comics should own.\ \