Mastering Blender

Paperback
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Author: Tony Mullen

ISBN-10: 0470407417

ISBN-13: 9780470407417

Category: 3D Computer Graphics

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Create Amazing 3D Animations As You Build Your Blender SkillsAre you ready to push the envelope on your Blender abilities? This professional resource takes you step by step through intermediate and advanced techniques for Blender's modeling, texturing, scripting, game-creation, and visual effects tools. It covers advanced topics on sculpting, compositing, and video editing, as well as provides a complete introduction to Python® scripting suitable for people with no programming background. Intermediate Blender users will explore specific workflow topics that will help boost productivity and enhance the quality of their work. Advanced users will find tips and techniques not covered elsewhere that will help them optimize Blender's functionality for professional projects. Learn how to create assets for use in a game engine, how to use Python in the game engine environment, and much more. If you want professional tips to reach new heights and create visually stunning 3D animations in Blender, this is the book for you. The CD includes Blender 2.48 installers for Windows and Macintosh, a source tarball for users of Linux and other flavors of Unix, and a variety of .blend files. Learn video editing and compositing with the Blender Video Sequence Editor and node-based compositor Learn advanced texturing tricks, such as how to use Blender's own 2D texture painting functionality to create game assets

Part I: Mastering Blender 3D. 1. Controlling Your Environment. 2. Sculpting and Retopo Workflow. 3. Creating Realistic Images with UV Textures and Node-Based Materials. 4. Video Compositing with Nodes. 5. Working with the Video Sequence Editor. Part II: Mastering Blender Python. 6. Python for the Impatient. 7. Python Scripting for Blender. 8. The Many-Headed Snake: Other Uses of Python in Blender. Part III: Mastering the Blender Game Engine. 9. Creating Assets for the Blender Game Engine. 10. Making Things Happen in the Game Engine. 11. Python Power in the Blender Game Engine.