Programming Video Games for the Evil Genius

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Author: Ian Cinnamon

ISBN-10: 0071497528

ISBN-13: 9780071497527

Category: Game Programming

IF EVIL'S YOUR NAME,\ THEN THESE ARE YOUR GAMES!\ Always wanted to be a genius game creator? This Evil Genius guide\ goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!\ In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans...

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IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES!Always wanted to be a genius game creator? This Evil Genius guidegoes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.Illustrated instructions and plans for an awesome mix of racing, board, shoot 'em up, strategy, retro, and puzzle games Gaming projects that vary in difficulty-starting with simple programs and progressing to sophisticated projects for programmers with advanced skills An interactive companion website featuring a free Java compiler, where you can share your projects with Evil Geniuses around the globe Removes the frustration-factor-all the parts you need are listed, along with sourcesRegardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as: Radical Racing Screen Skier Whack an Evil Genius Tic-Tac-Toe Boxing Snake Pit Space Destroyers Bomb Diffuser Trapper Oiram Java Man Memory Ian Says

Foreword Introduction Acknowledgments The CompilerChapter 1. Java Jumpstart Chapter 2. Racing Games Radical Racing Screen Skier Chapter 3. Board Games Whack-an Evil Genius Tic-Tic-Toe Boxing Chapter 4. Shoot-'Em-Up Games Snake Pit Space Destroyers Chapter 5. Strategy Games Bomb Diffuser Trapper Chapter 6. Retro Games Oiram Java Man Chapter 7. Brain Busters Memory Ian SaysIndexIan Cinnamon is a 15-year old phenom who has been programming for over 7 years, and is certified in both Java and C++. He is currently a sophomore at Harvard-Westlake School.