iPad Application Development For Dummies

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Author: Neal Goldstein

ISBN-10: 0470584475

ISBN-13: 9780470584477

Category: Personal Computers

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Have you dreamed up the perfect iPad app? Make your dream come true and make money too!The much-anticipated iPad is like an iPhone with a doctorate. It's already awesome, but you can create apps that boost its awesomeness to the next level. Discover what makes a great iPad app, how to take full advantage of the device's strengths, how to become a full-fledged developer, and what your app needs to win user approval. It's all right here!Become one with the user — create a compelling user experience with interesting and useful content plus an intuitive, well-designed user interface Join the corps — follow the steps to become a registered developer, download and install the iPhone® SDK, and join the Developer Program Get down to work — plan your project, customize Xcode, use Interface Builder, and test your appUse your toolbox — take advantage of frameworks, design patterns, the Modal Controller, and other development tools Create App Store appeal — do the right things to get your app accepted Open the book and find:What iPad apps can do that iPhone apps can'tTips for making your app relevantAdvice on maximizing the touch-screen advantageWhy you have to join the Developer ProgramAll about iPad provisioningA short course in app anatomyHow to avoid rejection by the App StoreCool ways to enhance the user experienceLearn to:Turn your ideas into great iPad appsProgram with Objective-C® and Xcode®Work with the Multi-Touch interface and in split-screen modeSubmit your iPad apps and sell them in the App Store

Introduction. Part I: Creating the Killer App. Chapter 1: What Makes a Killer iPad App. Chapter 2: Creating a Compelling User Experience. Chapter 3: The App Store Is Not Enough. Part II: Becoming a Real Developer. Chapter 4: Enlisting in the Developer Corps. Chapter 5: Getting to Know the SDK. Chapter 6: Death, Taxes, and iPad Provisioning. Part III: Understanding Apps. Chapter 7: Looking Behind the Screen. Chapter 8: Understanding How an App Runs. Part IV: Building DeepThoughts. Chapter 9: Building the User Interface. Chapter 10: Animating the View. Chapter 11: Adding User Settings and Gestures. Chapter 12: Getting the Bugs Out. Part V: Building an Industrial-Strength Application. Chapter 13: Designing Your Application. Chapter 14: Delighting the User at Application Launch. Chapter 15: Navigating Your Application. Chapter 16: Enhancing the User Experience. Chapter 17: Adding the Stuff. Part VI: The Part of Tens. Chapter 18: Ten Tips on iPad App Design. Chapter 19: Ten Ways to Be a Happy Developer. Index.