Cocoa Programming for Mac OS X for Dummies

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Author: Erick Tejkowski

ISBN-10: 0470432896

ISBN-13: 9780470432891

Category: Operating Systems - Mac Users

Cocoa programming is not only the favored development environment for Mac OS X, it’s also a primary tool for creating iPhone and iPod Touch software. That makes this a great time to learn Cocoa, and Cocoa Programming for Mac OS X For Dummies is the ideal place to start!\ This book gives you a solid foundation in Cocoa and the unusual syntax of Objective-C. You’ll learn what’s new in Cocoa frameworks and create an application step by step. For example, you can:\ \ See how Xcode underlies your...

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Cocoa is hot! Stir up apps for Mac OS X, iPhone, and iPod Touch It's a great time to go for Cocoa, because it's not only Apple's preferred framework for developing software, it's also the best way for you to create software for Mac OS X and iPhone. This book gives you a solid foundation in Cocoa and the unusual syntax of Objective-C. You'll learn what's new in Cocoa frameworks and create applications step by step. X marks the start — see how Xcode underlies your applications as the main component of Apple's Developer Tools Be objective — examine the basics of the Objective-C language and the elements of a Cocoa interface Add bells and whistles — spruce up your apps with audio, video, Internet features, stylized text, and more Graphically speaking — create applications with the stunning graphics for which Macs are famous High-end Cocoa — see how to build apps with multiple documents or even have Xcode build an interface for you Open the book and find: Tips for building a good interface How to work with Cocoa numbers, arrays, Booleans, and dates Advice on managing files Ten tips for easier Cocoa programming How to simplify with key-value coding What to do with Cocoa on the Internet How to add bindings to your application Steps for building document-based applications

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Introduction. Part I: Developer Tools. Chapter 1: A Brief Tour of Cocoa Development. Chapter 2: Creating Your First Cocoa Application. Chapter 3: Xcode. Chapter 4: Interface Builder. Chapter 5: Putting Polishing Touches on Your Application. Part II: Instant Cocoa and the Objective-C Language. Chapter 6: The Basics of Objective-C. Chapter 7: MVC Design. Chapter 8: A Window with a View. Chapter 9: Working with Interface Controls. Chapter 10: Cocoa Data Types. Part III: Putting It All Together: Cocoa Programming in Depth. Chapter 11: Text. Chapter 12: Graphics. Chapter 13: Managing Your Files. Chapter 14: Printing with Cocoa. Chapter 15: Cocoa on the Internet. Chapter 16: Multimedia. Part IV: Advanced Cocoa Topics. Chapter 17: Document-Based Applications. Chapter 18: Cocoa Bindings. Chapter 19: Core Data. Part V: The Part of Tens. Chapter 20: Ten Tips to Make Cocoa Programming Easier. Chapter 21: Ten Great Web Sites for Cocoa Developers. Index.